Cliché Collision

Illustration, Communications, Publication Design, Apparel

These artworks were created for the article “Video Game Addiction Is Now Being Recognized—What Happens Next?”

Creative Brief

Artworks are reimagined and recreated using cliché elements from the publishing industry that resonate with the article on video game addiction, using familiar publishing elements like clocks, skeletons, wires, and spiderwebs.

Approach

In this project, spiderwebs metaphorically represent time or untidiness, while skeletons symbolize suffering, loss, or doom. Wires represent entrapment, doors symbolize exit or escape, and light signifies new beginnings or positivity.

Humor is used appropriately to engage the audience without being overly explicit. The grotesque artwork adds to the humor, making the article more intriguing and lively.

Impact

The bold, vibrant, and whimsical artworks not only capture the essence of the article but also enhance it. Their distinctive and somewhat grotesque quality makes them suitable for commercial products and apparel designs, offering a unique appeal.

Mockups were created to explore the possibility of transitioning these artworks from the article visuals to industrial or product design.

Tools & Skills

Designed an illustration for the article 'Video game addiction is now being recognized—what happens next?' using familiar elements like clocks, skeletons, wires, and spiderwebs commonly found in publishing Industry.

Although the artworks are designed for the online version, this mockup illustrates how they would appear in the physical magazine.

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